| AGameModeBase::Logout()
|
Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h |
Include |
#include "ARSharedWorldGameMode.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameMode.cpp |
virtual void Logout
(
AController * Exiting
)
Called when a Controller with a PlayerState leaves the game or is destroyed