AARSharedWorldGameMode::Logout

Called when a Controller with a PlayerState leaves the game or is destroyed

Windows
MacOS
Linux

Override Hierarchy

AGameModeBase::Logout()

AGameMode::Logout()

AARSharedWorldGameMode::Logout()

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h

Include

#include "ARSharedWorldGameMode.h"

Source

/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameMode.cpp

Syntax

virtual void Logout
(
    AController * Exiting
)

Remarks

Called when a Controller with a PlayerState leaves the game or is destroyed

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