AARSharedWorldPlayerController::IsReadyToReceive

Windows
MacOS
Linux

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h

Include

#include "ARSharedWorldPlayerController.h"

Syntax

bool IsReadyToReceive() const

Returns

whether this player can start receiving the ar world data

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