EAREnvironmentCaptureProbeType

Options for how environment textures are generated. This feature is used by ARKit.

Windows
MacOS
Linux

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARSessionConfig.h

Include

#include "ARSessionConfig.h"

Syntax

enum EAREnvironmentCaptureProbeType
{
    None,
    Manual,
    Automatic,
}

Values

Name

Description

None

Disables environment texture generation.

Manual

The app specifies where the environment capture probes are located and their size.

Automatic

The AR system automatically creates and places the environment capture probes.

Remarks

Options for how environment textures are generated. This feature is used by ARKit.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss