EARSpatialMeshUsageFlags

Indicates how the spatial mesh should be visualized

Windows
MacOS
Linux

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h

Include

#include "ARTypes.h"

Syntax

enum EARSpatialMeshUsageFlags
{
    NotApplicable    = 0,
    Visible          = 1 << 0,
    Collision        = 1 << 1,
}

Values

Name

Description

NotApplicable

Not applicable to scene understanding.

Visible

This mesh should have a visible material applied to it.

Collision

This mesh should be used when placing objects on real world surfaces.

Remarks

Indicates how the spatial mesh should be visualized

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