Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARComponent.h |
Include |
#include "ARComponent.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARComponent.cpp |
static void CalculateVertexNormals
(
TArray< FAccumulatedNormal > & AccumulatedNormals,
const TArray< FVector > & Vertices,
const TArray< uint32 > & Indices,
TArray< FPackedNormal > & OutTangentData,
FVector MeshCenter,
float PositionScale
)