Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h |
Include |
#include "ARBlueprintLibrary.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp |
static void SetARWorldScale
(
float InWorldScale
)
Helper function that modifies the alignment transform scale so that virtual content in the world space appears to be "scaled".
that ultimately the scaling effect is achieved through modifying the translation of the camera: moving the camera further away from the origin makes objects appear to be smaller, and vice versa.