| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h |
Include |
#include "ARTypes.h" |
class UARCandidateObject : public UDataAsset
An asset that points to an object to be detected in a scene
Name | Description | ||
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const FBox & |
GetBoundingBox() |
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const TArray... |
GetCandidateObjectData() |
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const FStrin... |
GetFriendlyName() |
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SetBoundingBox ( |
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SetCandidateObjectData |
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SetFriendlyName ( |