Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARDependencyHandler.h |
Include |
#include "ARDependencyHandler.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARDependencyHandler.cpp |
static UARDependencyHandler * GetARDependencyHandler()
the dependency handler for the current platform. Can return null if the current platform doesn't support AR, or the AR system doesn't require dependency handling.