Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARDependencyHandler.h |
Include |
#include "ARDependencyHandler.h" |
virtual void StartARSessionLatent
(
UObject * WorldContextObject,
UARSessionConfig * SessionConfig,
FLatentActionInfo LatentInfo
)
Latent action to start AR session. Will make sure dependency and permission issues are resolved internally, only returns the AR session starts successfully.