UARGeoTrackingSupport::GetGeoLocationAtWorldPosition

Windows
MacOS
Linux

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARGeoTrackingSupport.h

Include

#include "ARGeoTrackingSupport.h"

Source

/Engine/Source/Runtime/AugmentedReality/Private/ARGeoTrackingSupport.cpp

Syntax

virtual TSharedPtr< FGetGeoLocationAsyncTask, ESPMode::ThreadSafe > GetGeoLocationAtWorldPosition
(
    const FVector & WorldPosition,
    FString & OutError
)

Returns

the async task to convert a UE4 world position into a Geo location. Can return null if the feature is not supported.

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