| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARLifeCycleComponent.h |
Include |
#include "ARLifeCycleComponent.h" |
class UARLifeCycleComponent : public USceneComponent
Name | Description | ||
---|---|---|---|
|
OnARActorSpawnedDelegate |
||
|
OnARActorToBeDestroyedDelegate |
Name | Description | ||
---|---|---|---|
|
OnUnregister() |
Called when a component is unregistered. |
Name |
Description |
|
---|---|---|
|
FInstanceARActorSpawnedDelegate |
Called when an AR actor is spawned on the server |
|
FInstanceARActorToBeDestroyedDelegate |
Called just before the AR actor is destroyed on the server |