UARObjectComponent::ReceiveAdd

Event when native representation is first added, called on server and clients.

Windows
MacOS
Linux

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARComponent.h

Include

#include "ARComponent.h"

Syntax

void ReceiveAdd
(
    const FARObjectUpdatePayload & Payload
)

Remarks

Event when native representation is first added, called on server and clients.

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