| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h |
Include |
#include "ARBlueprintProxy.h" |
class UARSaveWorldAsyncTaskBlueprintProxy : public UARBaseAsyncTaskBlueprintProxy
Name | Description | ||
---|---|---|---|
|
OnFailed |
||
|
OnSuccess |
Name | Description | ||
---|---|---|---|
|
UARSaveWorld... |
ARSaveWorld ( |
Saves an AR world to a byte array for network replication or saving to disk |