Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosMarshallingManager.h |
Include |
#include "Chaos/ChaosMarshallingManager.h" |
Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ChaosMarshallingManager.cpp |
void FreeDataToHistory_Internal
(
FPushPhysicsData * PushData
)
May record data to history, or may free immediately depending on rewind needs. Either way you should assume data is gone after calling this