Module |
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Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ExternalCollisionData.h |
Include |
#include "Chaos/ExternalCollisionData.h" |
struct FCollidingData
Collision event data stored for use by other systems (e.g. Niagara, gameplay events)
Name | Description | ||
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AccumulatedImpulse |
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AngularVelocity1 |
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AngularVelocity2 |
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DeltaVelocity1 |
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DeltaVelocity2 |
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Levelset |
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LevelsetProxy |
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Location |
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Mass1 |
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Mass2 |
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Normal |
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Particle |
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ParticleProxy |
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PenetrationDepth |
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Velocity1 |
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Velocity2 |
Name | Description | |
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FCollidingData() |
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FCollidingData ( |