FConvexBuilder

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionConvexMesh.h

Include

#include "Chaos/CollisionConvexMesh.h"

Syntax

class FConvexBuilder

Functions

Name Description

Public function Static

void

 

Build

(
    const TArray< FVec3 >& InVertices,
    TArray< TPlaneConcrete< FReal, 3 >>...,
    TArray< TArray< int32 >>& OutFaceI...,
    TArray< FVec3 >& OutVertices,
    FAABB3& OutLocalBounds
)

Public function Static

void

 

BuildConvexHull

(
    const TArray< FVec3 >& InVertices,
    TArray< TVec3< int32 >>& OutIndice...,
    const Params& InParams
)

Public function Static

FTriangleMes...

 

BuildConvexHullTriMesh

(
    const TArray< FVec3 >& InVertices
)

Public function Static

void

 

BuildPlaneVertexIndices

(
    const TArray< TPlaneConcrete< FReal...,
    const TArray< FVec3 >& Vertices,
    TArray< TArray< int32 >>& OutFaceV...,
    const FReal DistanceTolerance
)

Generate the vertex indices for all planes in CCW order (used to serialize old data that did not have structure data)

Public function Static

bool

 

IsGeometryReductionEnabled()

Public function Static

bool

 

IsPerformanceWarning

(
    int32 NumPlanes,
    int32 NumVertices
)

Public function Static

bool

 

IsPlanarShape

(
    const TArray< FVec3 >& InVertices,
    FVec3& OutNormal
)

Public function Static

bool

 

IsValidQuad

(
    const FVec3& A,
    const FVec3& B,
    const FVec3& C,
    const FVec3& D,
    FVec3& OutNormal
)

Public function Static

bool

 

IsValidTriangle

(
    const FVec3& A,
    const FVec3& B,
    const FVec3& C
)

Public function Static

bool

 

IsValidTriangle

(
    const FVec3& A,
    const FVec3& B,
    const FVec3& C,
    FVec3& OutNormal
)

Public function Static

void

 

MergeFaces

(
    TArray< TPlaneConcrete< FReal, 3 >>...,
    TArray< TArray< int32 >>& InOutFac...,
    const TArray< FVec3 >& Vertices,
    FReal DistanceThreshold
)

Convert multi-triangle faces to single n-gons.

Public function Static

FString

 

PerformanceWarningString

(
    int32 NumPlanes,
    int32 NumVertices
)

Public function Static

void

 

Simplify

(
    TArray< TPlaneConcrete< FReal, 3 >>...,
    TArray< TArray< int32 >>& InOutFac...,
    TArray< FVec3 >& InOutVertices,
    FAABB3& InOutLocalBounds
)

Public function Static

void

 

SortFaceVerticesCCW

(
    const TPlaneConcrete< FReal, 3 >& ...,
    TArray< int32 >& InOutFaceVertexIn...,
    const TArray< FVec3 >& Vertices
)

Reorder the vertices to be counter-clockwise about the normal.

Public function Static

FReal

 

SuggestEpsilon

(
    const TArray< FVec3 >& InVertices
)

Classes

Name

Description

Public class

Params

Constants

Name

Description

ComputeHorizonEpsilonFromMeshExtends

PerformGeometryCheck

CVars variables for controlling geometry complexity checking and simplification.

PerformGeometryReduction

VerticesThreshold

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