Module |
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Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DebugDrawQueue.h |
Include |
#include "Chaos/DebugDrawQueue.h" |
class FDebugDrawQueue
A thread safe way to generate latent debug drawing. (This is picked up later by the geometry collection component which is a total hack for now, but needed to get into an engine world )
No constructors are accessible with public or protected access.
No destructors are accessible with public or protected access.
Name | Description | ||
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DrawDebugBox |
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DrawDebugCapsule |
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DrawDebugCircle |
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DrawDebugDirectionalArrow |
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DrawDebugLine |
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DrawDebugPoint |
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DrawDebugSphere |
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DrawDebugString |
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ExtractAllElements ( |
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const FVecto... |
GetCenterOfInterest() |
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FDebugDrawQu... |
GetInstance() |
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GetRadiusOfInterest() |
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IsDebugDrawingEnabled() |
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SetConsumerActive |
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SetEnabled ( |
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SetMaxCost ( |
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SetRegionOfInterest ( |
Name |
Description |
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EBuffer |