FPBDCollisionConstraintHandleModification::ModifyConstraint

TODO: a better API would be to only return a mutable handle when this is set.

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionResolutionTypes.h

Include

#include "Chaos/CollisionResolutionTypes.h"

Syntax

void ModifyConstraint()

Remarks

TODO: a better API would be to only return a mutable handle when this is set. The problem is the current callback logic makes this cumbersome

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