FPBDCollisionConstraints::ApplyCollisionModifier

Apply modifiers to the constraints and specify which constraints should be disabled.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDCollisionConstraints.h

Include

#include "Chaos/PBDCollisionConstraints.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDCollisionConstraints.cpp

Syntax

void ApplyCollisionModifier
(
    const TArray< ISimCallbackObject * > & CollisionModifiers
)

Remarks

Apply modifiers to the constraints and specify which constraints should be disabled. You would probably call this in the PostComputeCallback. Prefer this to calling RemoveConstraints in a loop, so you don't have to worry about constraint iterator/indices changing.

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