FPBDEvolution::ActivateParticleRange

Set a block of particles active or inactive, using the index of the first added particle to identify the block.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDEvolution.h

Include

#include "Chaos/PBDEvolution.h"

Syntax

void ActivateParticleRange
(
    int32 Offset,
    bool bActivate
)

Remarks

Set a block of particles active or inactive, using the index of the first added particle to identify the block.

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