FParticleDirtyData

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h

Include

#include "Chaos/ParticleDirtyFlags.h"

Syntax

class FParticleDirtyData

Functions

Name Description

Public function

void

 

Clear

(
    FDirtyPropertiesManager& Manager,
    int32 Idx
)

Public function

void

 

DirtyFlag

(
    EParticleFlags Flag
)

Public function Const

FParticleDyn...

 

FindDynamicMisc

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleDyn...

 

FindDynamics

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FKinematicTa...

 

FindKinematicTarget

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleMas...

 

FindMassProps

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleNon...

 

FindNonFrequentData

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleVel...

 

FindVelocities

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticlePos...

 

FindXR

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleDyn...

 

GetDynamicMisc

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleDyn...

 

GetDynamics

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleDir...

 

GetFlags()

Public function Const

FKinematicTa...

 

GetKinematicTarget

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleMas...

 

GetMassProps

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticleNon...

 

GetNonFrequentData

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

EParticleTyp...

 

GetParticleBufferType()

Public function Const

FParticleVel...

 

GetVelocities

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

FParticlePos...

 

GetXR

(
    const FDirtyPropertiesManager& Man...,
    int32 Idx
)

Public function Const

bool

 

HasDynamicMisc()

Public function Const

bool

 

HasDynamics()

Public function Const

bool

 

HasKinematicTarget()

Public function Const

bool

 

HasMassProps()

Public function Const

bool

 

HasNonFrequentData()

Public function Const

bool

 

HasVelocities()

Public function Const

bool

 

HasXR()

Public function Const

bool

 

IsDirty

(
    EParticleFlags InBits
)

Public function

void

 

SetFlags

(
    FParticleDirtyFlags InFlags
)

Public function

void

 

SetParticleBufferType

(
    EParticleType Type
)

Public function Const

void

 

SyncRemote

(
    FDirtyPropertiesManager& Manager,
    int32 Idx,
    const T& Val
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss