FParticleDynamics

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h

Include

#include "Chaos/ParticleDirtyFlags.h"

Syntax

class FParticleDynamics

Functions

Name Description

Public function Const

const FVec3 ...

 

AngularImpulse()

Public function

void

 

CopyFrom

(
    const TOther& Other
)

Public function Const

const FVec3 ...

 

F()

Public function Const

bool

 

IsEqual

(
    const TOther& Other
)

Public function Const

const FVec3 ...

 

LinearImpulse()

Public function

void

 

Serialize

(
    FChaosArchive& Ar
)

Public function

void

 

SetAngularImpulse

(
    const FVec3& AngularImpulse
)

Public function

void

 

SetF

(
    const FVec3& F
)

Public function

void

 

SetLinearImpulse

(
    const FVec3& LinearImpulse
)

Public function

void

 

SetTorque

(
    const FVec3& Torque
)

Public function Const

const FVec3 ...

 

Torque()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FParticleDynamics& Other
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss