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Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/SegmentMesh.h |
Include |
#include "Chaos/SegmentMesh.h" |
class FSegmentMesh
Mesh structure of connected particles via edges.
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FSegmentMesh() |
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FSegmentMesh |
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FSegmentMesh ( |
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FSegmentMesh ( |
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~FSegmentMesh() |
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GetEdgeLengths ( |
Lengths (or lengths squared) of all edges. |
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const TArray... |
GetElements() |
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const TSet< ... |
GetNeighbors ( |
The set of neighbor nodes, or nullptr if `index_ is not found. |
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GetNumElements() |
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const TMap< ... |
GetPointToEdges() |
A map of each point index to the list of connected edges. |
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const TMap< ... |
GetPointToNeighborsMap() |
A map of each point index to the list of connected points. |
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Init |
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Init |