FTrailingDataExt

TrailingData used in subsystems

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ExternalCollisionData.h

Include

#include "Chaos/ExternalCollisionData.h"

Syntax

struct FTrailingDataExt

Remarks

TrailingData used in subsystems

Variables

Name Description

Public variable

FVec3

 

AngularVelocity

Public variable

FReal

 

BoundingboxExtentMax

Public variable

FReal

 

BoundingboxExtentMin

Public variable

FReal

 

BoundingboxVolume

It is important to be able to get extra data from the component.

Public variable

FVec3

 

Location

Public variable

FReal

 

Mass

Public variable

FGeometryPartic...

 

Particle

Public variable

IPhysicsProxyBa...

 

ParticleProxy

Public variable

int32

 

SurfaceType

Public variable

FVec3

 

Velocity

Constructors

Name Description

Public function

FTrailingDataExt()

Public function

FTrailingDataExt

(
    const FTrailingData& InTrailingDat...
)

Public function

FTrailingDataExt

(
    FVec3 InLocation,
    FVec3 InVelocity,
    FVec3 InAngularVelocity,
    FReal InMass,
    FGeometryParticleHandle* InPar...,
    IPhysicsProxyBase* InParticleP...,
    FReal InBoundingboxVolume,
    FReal InBoundingboxExtentMin,
    FReal InBoundingboxExtentMax,
    int32 InSurfaceType
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss