FTriangleMesh::GetVertexRange

Returns the closed interval of the smallest vertex index used by this class, to the largest.

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h

Include

#include "Chaos/TriangleMesh.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp

Syntax

TVec2< int32 > GetVertexRange() const

Remarks

Returns the closed interval of the smallest vertex index used by this class, to the largest.

If this mesh is empty, the second index of the range will be negative.

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