FGuardedTripleBuffer::AccessProducerBuffer

Get the current producer buffer for writing.

Windows
MacOS
Linux

Override Hierarchy

IBufferResource::AccessProducerBuffer()

FGuardedTripleBuffer::AccessProducerBuffer()

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/MultiBufferResource.h

Include

#include "Chaos/Framework/MultiBufferResource.h"

Syntax

virtual ResourceType * AccessProducerBuffer()

Remarks

Get the current producer buffer for writing.

The returned pointer will never be null.

This function should only be called by the producer thread.

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