FGuardedTripleBuffer::GetProducerBuffer

Get the current producer buffer.

Windows
MacOS
Linux

Override Hierarchy

IBufferResource::GetProducerBuffer()

FGuardedTripleBuffer::GetProducerBuffer()

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/MultiBufferResource.h

Include

#include "Chaos/Framework/MultiBufferResource.h"

Syntax

virtual const ResourceType * GetProducerBuffer() const

Remarks

Get the current producer buffer.

The returned pointer will never be null.

This function should only be called by the producer thread.

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