Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsProxy.h |
Include |
#include "Chaos/Framework/PhysicsProxy.h" |
void BindParticleCallbackMapping
(
Chaos::TArrayCollectionArray< PhysicsProxyWrapper > & PhysicsProxyReverseMap,
Chaos::TArrayCollectionArray< int32 > & ParticleIDReverseMap
)
The Particle Binding creates a connection between the particles in the simulation and the solver objects dataset.