TPhysicsProxy::BindParticleCallbackMapping

The Particle Binding creates a connection between the particles in the simulation and the solver objects dataset.

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsProxy.h

Include

#include "Chaos/Framework/PhysicsProxy.h"

Syntax

void BindParticleCallbackMapping
(
    Chaos::TArrayCollectionArray< PhysicsProxyWrapper > & PhysicsProxyReverseMap,
    Chaos::TArrayCollectionArray< int32 > & ParticleIDReverseMap
)

Remarks

The Particle Binding creates a connection between the particles in the simulation and the solver objects dataset.

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