Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsProxy.h |
Include |
#include "Chaos/Framework/PhysicsProxy.h" |
void SyncBeforeDestroy()
CONTEXT: GAMETHREAD Called during the gamethread sync after the proxy has been removed from its solver intended for final handoff of any data the proxy has that the gamethread may be interested in