FParticleUtilities_ActorSpace::ParticleLocalToCoMLocal

Convert a particle rotation into a com-local-space rotation

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h

Include

#include "Chaos/Particle/ParticleUtilities.h"

Syntax

template<typename T_PARTICLEHANDLE>
static FRotation3 ParticleLocalToCoMLocal
(
    T_PARTICLEHANDLE Particle,
    const FRotation3 & Q
)

Remarks

Convert a particle rotation into a com-local-space rotation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss