TPBDRigidClustering::CreateClusterParticleFromClusterChildren

CreateClusterParticleFromClusterChildren Children : Rigid body ID to include in the cluster.

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidClustering.h

Include

#include "Chaos/PBDRigidClustering.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDRigidClustering.cpp

Syntax

Chaos::FPBDRigidClusteredParticleHandle * CreateClusterParticleFromClusterChildren
(
    TArray< FPBDRigidParticleHandle * > && Children,
    FPBDRigidClusteredParticleHandle * Parent,
    const FRigidTransform3 & ClusterWorldTM,
    const FClusterCreationParameters & Parameters
)

Remarks

CreateClusterParticleFromClusterChildren Children : Rigid body ID to include in the cluster.

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