TPBDRigidClustering::GetBufferedData

Access

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDRigidClustering.h

Include

#include "Chaos/PBDRigidClustering.h"

Syntax

const FClusterBuffer & GetBufferedData() const

Remarks

Access

The ClusterIds and ChildrenMap are shared resources that can be accessed via the game thread.

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