TPBDRigidParticle::GravityEnabled

Bool [Disabled() const ](API\Runtime\Chaos\Chaos\Chaos__ECollisionModifierResult){ return [MMiscData.Read()](API\Runtime\Chaos\Chaos__ELockType).bDisabled; } void SetDisabled(const bool InDisabled) { MMiscData.Modify(true,MDirtyFlags,Proxy,[InDisabled](auto& Data){ Data.bDisabled = InDisabled;}); }

Windows
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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h

Include

#include "Chaos/ParticleHandle.h"

Syntax

bool GravityEnabled() const

Remarks

Bool Disabled() const { return MMiscData.Read().bDisabled; } void SetDisabled(const bool InDisabled) { MMiscData.Modify(true,MDirtyFlags,Proxy,[InDisabled](auto& Data){ Data.bDisabled = InDisabled;}); }

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