TRotation< FReal, 3 >::ToSwingTwistX

Extract the Swing and Twist rotations, assuming that the Twist Axis is (1,0,0). /see ToSwingTwist

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Rotation.h

Include

#include "Chaos/Rotation.h"

Syntax

void ToSwingTwistX
(
    FQuat & OutSwing,
    FQuat & OutTwist
) const

Remarks

Extract the Swing and Twist rotations, assuming that the Twist Axis is (1,0,0). /see ToSwingTwist

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss