TSleepData

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/RigidParticles.h

Include

#include "Chaos/RigidParticles.h"

Syntax

template<class T, int d>
struct TSleepData

Variables

Name Description

Public variable

TGeometryPartic...

 

Particle

Public variable

bool

 

Sleeping

Constructors

Name Description

Public function

TSleepData()

Public function

TSleepData

(
    TGeometryParticleHandle< T, d >...,
    bool InSleeping
)

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