void
ComputeGoldenSpiralPoints
( TArray< TVec2< T >>& Points, const TSphere< T, 2 >& Sphere, const int32 NumPoints)
Returns NumPoints_ points evenly distributed on a 2D Sphere_ (disk).
NumPoints_ points evenly distributed on a 2D
( TArray< TVec2< T >>& Points, const TVec2< T >& Center, const T Radius, const int32 NumPoints, const int32 SpiralSeed)