FBoneHierarchy::InitPreAdd

Initialization.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/BoneHierarchy.h

Include

#include "BoneHierarchy.h"

Syntax

void InitPreAdd
(
    const int32 NumBones
)

Remarks

Prepare the hierarchy for adding structures (optional).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss