FBoneHierarchy::SetAnimLocalSpaceTransform

Updates the local/bone space transform of a bone.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/BoneHierarchy.h

Include

#include "BoneHierarchy.h"

Syntax

void SetAnimLocalSpaceTransform
(
    const int32 BoneIndex,
    const FTransform & BoneXf
)

Remarks

Updates the local/bone space transform of a bone.

Setting transforms at this level requires the transform hierarchy to be resolved prior to sampling.

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