Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/BoneHierarchy.h |
Include |
#include "BoneHierarchy.h" |
void SetAnimLocalSpaceTransform
(
const int32 BoneIndex,
const FTransform & BoneXf
)
Updates the local/bone space transform of a bone.
Setting transforms at this level requires the transform hierarchy to be resolved prior to sampling.