FChaosEngineModule::ShutdownModule

Called before the module is unloaded, right before the module object is destroyed.

Windows
MacOS
Linux

Override Hierarchy

IModuleInterface::ShutdownModule()

FChaosEngineModule::ShutdownModule()

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/ChaosModule.h

Include

#include "ChaosModule.h"

Syntax

virtual void ShutdownModule()

Remarks

Called before the module is unloaded, right before the module object is destroyed. During normal shutdown, this is called in reverse order that modules finish StartupModule(). This means that, as long as a module references dependent modules in it's StartupModule(), it can safely reference those dependencies in ShutdownModule() as well.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss