FEventContainerBase::RegisterHandler

Register the delegate function that will handle the events on the game thread

Windows
MacOS
Linux

Override Hierarchy

FEventContainerBase::RegisterHandler()

TEventContainer::RegisterHandler()

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/EventManager.h

Include

#include "EventManager.h"

Syntax

void RegisterHandler
(
    const FEventHandlerPtr & Handler
)

Remarks

Register the delegate function that will handle the events on the game thread

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