Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/EventManager.h |
Include |
#include "EventManager.h" |
template<typename PayloadType>
void RegisterEvent
(
const EEventType & EventType,
TFunction< void *Solver, PayloadType &EventData)> InFunction
)
Register a new event into the system, providing the function that will fill the producer side of the event buffer