Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
Include |
#include "RewindData.h" |
Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/RewindData.cpp |
FGeometryParticleState GetPastStateAtFrame
(
const FGeometryParticleHandle & Handle,
int32 Frame
) const
Query the state of particles from the past. Once a rewind happens state captured must be queried using GetFutureStateAtFrame