DataTypeWrapper

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Framework/TripleBufferedData.h

Include

#include "Framework/TripleBufferedData.h"

Syntax

struct DataTypeWrapper

Variables

Name Description

Public variable

uint64

 

Id

Public variable

TUniquePtr< Dat...

 

Value

Depending on the use case, it may be useful to store DataType instances via shared pointer so that the thread that doesn't own the TripleBufferedData instance, can retain ownership of this memory after this class goes out of scope.

Constructors

Name Description

Public function

DataTypeWrapper()

Public function

DataTypeWrapper

(
    const DataTypeWrapper&
)

Public function

DataTypeWrapper

(
    DataTypeWrapper&& Other
)

Operators

Name Description

Public function

void

 

operator=

(
    const DataTypeWrapper& Other
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss