Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionClusteringUtility.h |
Include |
#include "GeometryCollection/GeometryCollectionClusteringUtility.h" |
Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp |
static void CollapseHierarchyOneLevel
(
FGeometryCollection * GeometryCollection,
TArray< int32 > & SourceElements
)
Moved the selected bones closer to the root