Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionClusteringUtility.h |
Include |
#include "GeometryCollection/GeometryCollectionClusteringUtility.h" |
Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp |
static void CollapseSelectedHierarchy
(
int8 Level,
const TArray< int32 > & SelectedBones,
FGeometryCollection * GeometryCollection
)
Collapse hierarchy of selected bones at specified level