FGeometryCollectionClusteringUtility::GetChildBonesFromLevel

Get list of child bones down from the source bone below the specified hierarchy level

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionClusteringUtility.h

Include

#include "GeometryCollection/GeometryCollectionClusteringUtility.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp

Syntax

static void GetChildBonesFromLevel
(
    const FGeometryCollection * GeometryCollection,
    int32 SourceBone,
    int32 Level,
    TArray< int32 > & BonesOut
)

Remarks

Get list of child bones down from the source bone below the specified hierarchy level

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