FManagedArrayCollection::HasAttribute

Check for the existence of a attribute

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArrayCollection.h

Include

#include "GeometryCollection/ManagedArrayCollection.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/ManagedArrayCollection.cpp

Syntax

bool HasAttribute
(
    FName Name,
    FName Group
) const

Remarks

Check for the existence of a attribute

Parameters

Parameter

Description

Name

The name of the attribute

Group

The group that manages the attribute

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss