Module
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Chaos
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Header
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/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/RecordedTransformTrack.h
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Include
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#include "GeometryCollection/RecordedTransformTrack.h"
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struct FSolverCollisionData
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FSolverCollisionData()
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FSolverCollisionData
( FVector InLocation, FVector InAccumulatedImpulse, FVector InNormal, FVector InVelocity1, FVector InVelocity2, FVector InAngularVelocity1, FVector InAngularVelocity2, float InMass1, float InMass2, int32 InParticleIndex, int32 InLevelsetIndex, int32 InParticleIndexMesh, int32 InLevelsetIndexMesh )
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