FTransformCollection::ParentTransforms

ParentTransforms Parent Transforms under the specified node using local parent hierarchy compensation.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/TransformCollection.h

Include

#include "GeometryCollection/TransformCollection.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/GeometryCollection/TransformCollection.cpp

Syntax

void ParentTransforms
(
    const int32 TransformIndex,
    const TArray< int32 > & SelectedBones
)

Remarks

ParentTransforms Parent Transforms under the specified node using local parent hierarchy compensation. .

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