Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/PhysicsProxy/FieldSystemProxyHelper.h |
Include |
#include "PhysicsProxy/FieldSystemProxyHelper.h" |
namespace Chaos
{
void Chaos::SetParticleDynamicState
(
Chaos::FPBDRigidsSolver * RigidSolver,
const Chaos::EObjectStateType FieldState,
Chaos::FPBDRigidParticleHandle * RigidHandle
)
}
Set the dynamic state of a particle handle
Parameter |
Description |
---|---|
Rigidsolver |
Rigid solver owning the particle handle |
FieldState |
Field state that will be set on the handle |
RigidHandle |
Particle hadle on which the state will be set |